Tag: Development
Something Good this way comes…
TiRoBEx Fluff – The Russian TRS (Tiny Robot Systems)
Here’s the First of the Russian Federation Tiny Robot Systems: Stalin-Gagarin Following the creation of the Russian TRS Stalin-mk1 base unit by the child super genius Vladimir Kalashnikov, it became apparent that some of his earlier work could be put to good use. He was 12 when he first managed…
TiRoBEx Fluff – Introduction Mk1
Just when you thought I’d disappeared! Here’s a preview of the TiRoBEx rulebook. Currently listed as ‘the introduction’ – more to follow over the week… War has always been man’s favourite pastime (at least when the women weren’t around) and ever since caveman A took a rock to beat caveman…
Look – more TiRoBEx previews!
Well, I have already adjusted the playsheet, so here’s draft number 2: Also here’s a peak at a couple of the individual character cards: The game mechanics also are now working really well, just need to write them up in a legible format!
TiRoBEx Character Sheet Draft
Look – exciting stuff – Here’s the first draft of the design for the character playsheet on which you’ll record all the actions your tiny robot is able to do each turn: Yeah I know some of the alignments are out, but I’m working on it! I’ll let you know…
Team Good on TiRoBEx
The team is back – All the original Good: the Battle team are now working on TiRoBEx – that means we’ve got background story development, short story development, artists being lined up, we’ve even got a sculptor to do the miniatures for the game, and a very special limited edition…
Anyone know any artists?
More specifically sci-fi artists. I’m really hoping to get a full colour rulebook done for TiRoBEx, and it’ll look pretty pants if its just full of my own grey-scale artwork. I don’t have endless wealth, but may be able to pay for a few. I’d quite like it to be…
TiRoBEx Playtest Update
Had a really productive play-testing session last night at Sudbury and District Wargames last night, and was able to iron out a few of the rules. A couple of tweaks to whet your whistle – 1) When a robot is destroyed, depending on how many Area impact rounds it has…
Too many ideas spoil my brain…
Never-mind too many cooks spoiling the broth, I’ve got so much going through my head TiRoBEx wise, that I’m going to need a brain extension. Could really do with some idea of what people would like in the game, and that spells only one thing – market research! Just waiting…